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Anamnesis Strategy they’ll have to communicate why

SKU: 14674869550

4.2
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Description

they’ll have to communicate why they’re making the moves they’re making–using the very limited means we’ve provided them

cool and relaxing

Condition: Near Mint

enters into a dangerous contract with an- other player

only know these agents by their codenames - single

Anamnesis Strategy they’ll have to communicate whyAnamnesis is a 24 page solo journaling RPG about self discovery, reflection, and identity. You play as an individual who has woken up with memory loss. You do not remember who you are, where you are, or what you care about. As you draw tarot cards, you fill the blank spaces of your past and learn more about your present. There is no winning or losing in Anamnesis the goal is to tell a story and discover the identity of the character you've created. To

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