As Polygon notes, The Pokmon Company has made clear that, when fans distribute art featuring any of the companys copyrighted intellectual property, they are agreeing to a royalty-free, non-exclusive, irrevocable, transferable, sub-licensable, worldwide license that gives it the right to use, transmit, copy, modify, and display Fan Art (and its derivatives) for any purpose. Legally speaking, that means TPC would have been in the clear to keep the immersive Ho-Oh as is
This 30 damaged seems irrelevant since my Garchomp C Lv.X took 80 from Psychic Lock, effectively decommissioning it from the Active Spot for now, but Garchomp C Lv.X was safe on the Bench thanks to their Spiritomb only having 20HP, meaning the 30HP Garchomp C Lv.X was out of range of Bring Down
The "Put 10 damage counters instead of 1 on that Pokmon between turns." part is also prevented, so if your opponent's Active Pokmon is already Poisoned, the Poison does not get changed into 10-damage one
With this Tool you can easily get two Energy attachments per turn to speed up your setup as early as turn two
Casting a spell with overload doesn't change that spell's mana cost