I know I thought a few of them were worth quite a bit less before writing this article, but Im happy to have been proven wrong
Three lands, 7 mana
These are powerful, and running enough of them can mitigate the need for the cards on this list, but theyre so flexible they would naturally top the list (I do have a few spells that target permanents other than artifacts, but they still say artifact)
No, I think it's because the green energy cards do two things, and only two things: Make a ton of energy, and then spend that energy to make creatures bigger
Whether you're a casual collector or a dedicated enthusiast, the large capacity ensures you can keep your cards neatly arranged and accessible, making it easier to browse, display, or prepare for trading events