This is the list I would play moving forward (click here for an importable list): (31): 2 Archon of Emeria 4 A-Luminarch Aspirant 4 Skyclave Apparition 4 Elite Spellbinder 1 Brutal Cathar 4 Hopeful Initiate 4 Thalia, Guardian of Thraben 4 Inquisitor Captain 4 Sigardian Evangel (2): 2 The Wandering Emperor Spells (2): 2 Circle of Confinement (25): 1 Cave of the Frost Dragon 3 Eiganjo, Seat of the Empire 4 A-Faceless Haven 17 Snow-Covered Plains 2 Archon of Emeria 2 Portable Hole 2 Adeline, Resplendent Cathar 1 Brutal Cathar 4 Fleeting Spirit 2 Valorous Stance 1 Ao, the Dawn Sky 1 The Wandering Emperor If you like these articles and want them to continue, make sure to check out my Patreon page
At one mana, you could play Hope Charm, Hundred-Talon Strike, or Seize the Initiative to grant a creature first strike (and often more) at instant speed
Quinton Hoover's illustrations for MtG were absolutely the most stylish ones
Toph, the First Metalbender Toph, the First Metalbender is excellent as a lands-matter commander
In the later stages of the game, your opponents won't have mana to re-cast anything most of the time, forcing them to discard much of their newly bounced cards to the graveyard and lose access to them