Over the years, R&D has been moving up the rarity of control effects for Limited, so these days they are mostly seen in rare and mythic rare
The stakes however are much higher
In a fun, full circle moment, the team also enjoys that the Hasbro Iron Man helmet was shown on a kid trying to stop drones at Stark Expo in Iron Man 2 (theorized to be Spider-Man), and now that same helmet has found its way onto a Marvel Magic card in a new era crossover of the two IPs

The deck: Rogue Tribal Comparative Analysis 34 Lands 7 Ramp : Dimir Signet, Arcane Signet, Sol Ring, Patchwork Banner, Frogtosser Banneret, The Water Crystal, Mari, the Killing Quill 11 Target Removal : Azure Beastbinder (kinda), Thieves Guild Enforcer (kinda), Feed the Swarm, Thought Collapse, Drown in the Loch, Enigma Thief, Thieving Skydiver, Didnt Say Please, Hagra Mauling, Agent of Treachery, Jwari Disruption 2 Board Wipes : Crippling Fear, Singularity Rupture 3 Graveyard Recursion : Halo Forager, Back in Town, Bloodline Bidding 4 Graveyard Hate : Bojuka Bog, Dauthi Voidwalker, Halo Forager, Mari, the Killing Quill 2 Tutors : Varragoth, Bloodsky Sire, Ringsight 5 Protection : Cloak and Dagger, Thought Collapse, Drown in the Loch, Jwari Disruption, Lazav, Dimir Mastermind (self-protection) 10,5 Card Draw : Anowon, the Ruin Thief, Shoreline Looter, Mari, the Killing Quill, Notion Thief, Court of Cunning, Reconnaissance Mission, Coastal Piracy, Ghostly Pilferer, Merfolk Windrobber (1/2), Sygg, River Cutthroat, The Destined Thief 5+* Finishers/ Surprise /Alternate win conditions : Duskmantle Guildmage, Bloodchief Ascension, Syr Konrad, the Grim, Notorious Throng, Bruvac the Grandiloquent * see also The Ultimal Lethal Combo Tracker table As we see form the comparative analysis, the rates per category are good except in ramp category where we see a much lower number than optimal min value

They buy for genuine appeal rather than pure speculation, meaning they would be happy to own what they buy even if it never appreciated