Though they began, and were hugely popular, on Nintendos consoles, it wasnt until the release of Final Fantasy VII in 1997 (on Sonys 32-bit, CD-based console, the PlayStation) that it felt as if the series had truly hit the mainstream
Its more than just a surface-its a ritual space where friendships are formed over cards, strategies unfold, and stories come to life across the table
But, wow, this game delivered on the promise of excellent drama and storytelling that all of my peers hyped it to be
In Midnight Hunt they were creatures on both sides and turned into spirits when Disturbed, while in Crimson Vow they started out as spirits and then Disturbed into Enchantments instead
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