With her Read A Book ability, Belle allows you to double the amount of cards you can play into your inkwell each turn

This deck contains: 1 60-card starter deck including 2 foil cards 11 Tokens 1 Rulebook 1 Into the Inklands Booster pack containing 12 randomized cards 3 Cubby - Mighty Lost Boy 5 Dalmation Puppy - Tail Wagger 2 Don Karnage - Prince of Pirates 2 Flotsam - Riffraff 1 Helga Sinclair - Vengeful Partner 2 Horace - No-Good Scoundrel 2 Jasper - Common Crook 2 Jetsam - Riffraff 3 Kida - Atlantean 2 Kit Cloudkicker - Tough Guy 1 Lucky - The 15th Puppy 2 Nani - Protective Sister 3 Patch - Intimidating Pup 1 Peter Pan - Lost Boy Leader 1 Pluto - Determined Defender 3 Pluto - Friendly Pooch 1 Pongo - Determined Father 1 Robin Hood - Daydreamer 3 Rolly - Hungry Pup 1 Starkey - Devious Pirate 2 Tinker Bell - Generous Fairy 3 Wendy Darling - Talented Sailor 2 Wildcat - Mechanic 3 De Vil Manor - Cruella's Estate 2 Hypnotize 3 Improvise 2 Never Land - Mermaid Lagoon 2 Strike a Good Match Booster pack rarity breakdown: 2 Rares, super rares, or legendaries 3 Uncommons 6 Commons 1 Foil card of any rarity Related Products

These saga creatures have a final ability that exiles them and returns to the battlefield, front face up, before you have to sacrifice it
When a card is added to the inkwell, it stays there for the rest of the game - meaning you cant use any of the text or abilities on the front of the card once its turned into ink
First off, it has the Ward keyword - meaning that if players want to get rid of it, theyll have to do so by challenging rather than playing any banish effects