Achilles Davenport Adwal, Breaker of Chains Alpharael, Dreaming Acolyte Architects of Will Ashiok's Forerunner Atris, Oracle of Half-Truths Azula, Cunning Usurper Bane Alley Broker Basim Ibn Ishaq Callidus Assassin Carlo, Suave Schemer Circu, Dimir Lobotomist Cunning Nightbonder Cybernetica Datasmith Darkblade Agent Deadeye Brawler Deadeye Plunderers Deathcult Rogue Dimir Guildmage Disciple of Deceit Doc Ock, Evil Inventor Doctor Octopus, Master Planner Duskmantle Guildmage Eloise, Nephalia Sleuth Ertai Resurrected Evangel of Synthesis Ezio, Blade of Vengeance Foggy Swamp Spirit Keeper Garland, Royal Kidnapper Ghost, Spectral Saboteur Gisa and Geralf Golbez, Crystal Collector Grma, Saruman's Footman Hama, the Bloodbender Hostage Taker House Guildmage Inquisitor Eisenhorn Kang Prime Kang, Temporal Tyrant Katara, Seeking Revenge Kavaero, Mind-Bitten Kotose, the Silent Spider Krang & Shredder Krydle of Baldur's Gate Locke Cole Ludevic, Necrogenius Lurking Informant Lydia Frye Mob Lookout Mundungu Neach, Pinnacle Pariah Nebuchadnezzar Notion Thief Obsessive Stitcher Oskar, Rubbish Reclaimer Phenomenon Investigators Phoebe, Head of S.N.E.A.K

Building a Control Deck When you build a control deck, your number one priority should be inevitability
Tribute mechanic I discovered that Solemnity does not allow the opponent to pay Tribute
The deck is all about Go Wide Tokens and the card selection is focused almost entirely on that, which is good
[caption id="attachment_580" align="alignleft" width="200" caption="How much mana would you pay for this creature?"][/caption] You're always weighing cost vs power