Appropriately named Lore Nouveau, this special design style takes organic features like winding curves and fluid elements that are inspired by the natural world, combining them with the games signature aesthetic to create something truly magnificent
So, finding the right towns with the cards you want is important early
Dont worry though, theres a few cards that are flirting with playability/unplayability, and for your consideration (or laughter) Ive included them below
Sword of Hearth and Home Marching closer to the end of the Sword of Protection from Colors cycle, Sword of Hearth and home does what I, and I suspect that lots of my friends, like to do: get additions lands (untapped, by the way), and blinking creatures with great enters-the-battlefield triggers

Eddie Brock | Commander | Stephen Johnson Commander (1) 1 Eddie Brock Creatures (30) 1 Beast Whisperer 1 Birds of Paradise 1 Captivating Crew 1 Caustic Caterpillar 1 Coercive Recruiter 1 Conquering Manticore 1 Deathrite Shaman 1 Delighted Halfling 1 Draconic Muralists 1 Dragonmaster Outcast 1 Eternal Witness 1 Grim Haruspex 1 Ignoble Hierarch 1 Jugan, the Rising Star 1 Junji, the Midnight Sky 1 Kokusho, the Evening Star 1 Kura, the Boundless Sky 1 Massacre Wurm 1 Morbid Opportunist 1 Neverwinter Dryad 1 Oashra Cultivator 1 Phyrexian Triniform 1 Protean Hulk 1 Ragavan, Nimble Pilferer 1 Ravenous Chupacabra 1 Spore Frog 1 The Beast, Deathless Prince 1 Viscera Seer 1 Worldspine Wurm 1 Wurmcoil Engine Spells (23) 1 Beast Within 1 Entomb 1 Heroic Intervention 1 Momentous Fall 1 Tragic Slip 1 Word of Seizing 1 Act of Treason 1 Besmirch 1 Blasphemous Act 1 Cultivate 1 Dread Return 1 Ezuri's Predation 1 Farseek 1 Footsteps of the Goryo 1 Kari Zev's Expertise 1 Kodama's Reach 1 Morbid Curiosity 1 Nature's Lore 1 Rampant Growth 1 Reanimate 1 Rise of the Dark Realms 1 Take for a Ride 1 Three Visits Enchantments (3) 1 Animate Dead 1 Guardian Project 1 Pattern of Rebirth Artifacts (6) 1 Arcane Signet 1 Conqueror's Flail 1 Lightning Greaves 1 Sol Ring 1 Swiftfoot Boots 1 The Great Henge Lands (37) 7 Forest 7 Mountain 7 Swamp 1 Arcane Lighthouse 1 Bloodstained Mire 1 Buried Ruin 1 Command Tower 1 Deathcap Glade 1 Exotic Orchard 1 Forbidden Orchard 1 Haunted Ridge 1 Luxury Suite 1 Rockfall Vale 1 Rogue's Passage 1 Spire Garden 1 Undergrowth Stadium 1 Verdant Catacombs 1 Warped Landscape 1 Wooded Foothills To lower the power level of this deck there are a few cards you might drop out
