Just as Rise of the Floodborn brought with it the Resist gameplay mechanic, Into the Inklands, introduces another element: locations
From Unicorn, to Fenrir and now on Asura, I've always loved FFXI, I started playing with my dad real young
When Elsa quests, you can exert a character of your choice, and with Anna in play, that character is also prevented from readying at the start of their next turn
Instead, it's a rather safe release in terms of mechanics, but offers a great range of products, covering casual, competitive, and co-op play, something that should be the minimum expectation, but hasn't always been the case with releases since
Reckless : Characters with reckless cannot quest and must challenge if able