"The focus of where we're setting our cards, making sure that the vast majority of them would be set in a historical context." "Although I personally am a fan of the weird conspiracy theories," Bond adds, "we wanted the modern element to be a smaller aspect of the set, to really give people the opportunity to see all those different pieces of history and eras that each of the games explore." Ubisoft's Aymar Azaizia, who has worked on the franchise for fifteen years, also said during the livestream that the premise of Assassin's Creed is to "make history a playground", an ethos they were keen to bring across into the MTG set
With that in mind, its all about getting creative and exploring synergies
Pillars of Strength brought together enemies of the Straw Hat Pirates various places in the One Piece saga being themed around East Blue, Water Seven, and Whole Cake Island
Honorable Mention: Training Grounds Training Grounds addresses a different cost players come across in activated abilities
Magic: The Gathering | Star Trek invites players on a journey across the stars