What are the Disney Lorcana TCG rules
The Green common tosses a counter on your dork, it gains reach and untaps to chump block a flyer outta nowhere and then evasion in trample and then indestructible to save it from anything

Creature: 30 Cards 1 Amphin Mutineer 1 Corsair Captain 1 Timestream Navigator 1 Warkite Marauder 1 Dire Fleet Ravager 1 Fathom Fleet Captain 1 Angraths Marauders 1 Captain Lannery Storm 1 Captivating Crew 1 Coercive Recruiter 1 Dire Fleet Daredevil 1 Kari Zev, Skyship Raider 1 Port Razer 1 Admiral Beckett Brass 1 Hostage Taker 1 Zara, Renegade Recruiter 1 Azure Fleet Admiral 1 Daring Saboteur 1 Departed Deckhand 1 Ghost of Ramirez DePietro 1 Malcolm, Keen-Eyed Navigator 1 Merchant Raiders 1 Siren Stormtamer 1 Spectral Sailor 1 Pitiless Plunderer 1 Breeches, Brazen Plunderer Artifact: 11 Cards 1 Bident of Thassa 1 Icon of Ancestry 1 Vanquishers Banner 1 Arcane Signet 1 Commanders Sphere 1 Dimir Signet 1 Heralds Horn 1 Izzet Signet 1 Rakdos Signet 1 Sol Ring 1 Wayfarers Bauble Instant: 5 Cards 1 Evacuation 1 Lethal Scheme 1 Chaos Warp 1 Prismari Command 1 Rakdos Charm Sorcery: 6 Cards 1 Blood Money 1 Blasphemous Act 1 Distant Melody 1 Windfall 1 Feed the Swarm 1 Faithless Looting Enchantment: 3 Cards 1 Bident of Thassa 1 Black Market Connections 1 Shared Animosity Land: 37 Cards 1 Choked Estuary 1 Desolate Lighthouse 1 Exotic Orchard 1 Foreboding Ruins 1 Frostboil Snarl 1 Geier Reach Sanitarium 1 Nephalia Drownyard 1 Smoldering Marsh 1 Sulfur Falls 1 Sunken Hollow 1 Command Tower 1 Crumbling Necropolis 1 Evolving Wilds 1 Path of Ancestry 1 Port of Karfell 1 Rogues Passage 1 Secluded Courtyard 1 Terramorphic Expanse 1 Thriving Bluff 1 Thriving Isle 1 Thriving Moor 1 Unclaimed Territory 6 Island 4 Swamp 5 Mountain New: 13 Cards 1 Admiral Brass, Unsinkable 1 Don Andres, the Renegade 1 The Indomitable 1 Storm Fleet Negotiator 1 Francisco, Fowl Marauder 1 The Grim Captains Locker 1 Skeleton Crew 1 Broadside Bombardiers 1 Gemcutter Buccaneer 1 Arm-Mounted Anchor 1 King Narfis Betrayal 1 Enterprising Scallywag 1 Ramirez DePietro, Pillager While it may not be on the overpowered end of The Lost Caverns of Ixalans Commander decks, Ahoy Mateys is still a solid pick for anyone looking to add some exciting new options to an under-loved archetype.

The beam of light should be even, and both sides of the card should be visible within it
Cassiopeia, a card that must beplayed as the last card of your hand and finally Colresss Tenacity, which gets you the Stadiumor Energy (including Special Energy) card you need