Most importantly, it's a lot of fun to play and doesn't feel like bad burn because rather than using Tome Scour like a horrible Lava Spike, we are looking to play a small number of mill creatures and keep bouncing them back to our hand to use their mill abilities over and over again
As a general rule you should run at least 33 lands just to make sure your first draw has some mana in it
Sorcery Draw cards equal to the number of cards in target opponent's hand
For each of those creature cards we can now consider its CMC, devotion to each of the five colors, strength, toughness, which attributes it has, its Rarity (think price category) and age (in the sense of when did it first appear) plus a number of other features (total: 50)
Principles of Inequality At their core, unfair Cube decks are combo decks looking to assemble a few powerfully synergistic pieces that produce effects that are extremely difficult to overcome