Here is the list I ran, it was full of stuff to try and get the best out of my evolve guys so as to see how they might look under optimal conditions more frequently but this was at the cost of stuff to make my deck durable which meant it did a lot of losing and showing me how evolve cards look at their worst
(Equipment, Auras you control, and counters are modifications.) Cosmo Memory When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand.
Its presence in the games is consistent with its lore, often tied to the balance of nature and the control of legendary forces alongside Dialga and Palkia
Deck listings favour current-format results, then event recency, field size, and placement
Sure, everyone knows how to Counterspell your opponent to stop that spell, but how do you keep them from even putting that spell on the stack