Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent
If you somehow manage to venture seven times in a row, you can scry six times, then draw three and cast one for free, with some tokens thrown in for good measure
This card screams build around me in a control shell and gives you massive flexibility, especially if youre ramping or dealing damage along the way
With vigilance, a creature can attack and then block the next turn because it isn't tapped
From the early days of the game, it was a banned card in formats except vintage , and it was limited to one chapter in vintage.[1] If you are a magic person, you want to see you at least once