So Aang refills your entire hand, reduces the cost of everything by WUBRG, adds immense pressure to the board, and, at worst, likely draws a card every turn
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That's why, when we brainstormed topic ideas for Magic Online Week, I jumped at the chance to go back to my Magic -writing roots and bring you an article on Limited strategy: Cube style
Artificer Advantage: Turns the equipped creature into an Artificer, enhancing synergy with artifact-focused decks
It seems seriously weird to just run House Guard for its transmutative properties, but it does enable a turn-3 Pod more easily