Creatures (3) Planeswalkers (6) Lands (16) Spells (36) 1 Brainstorm 4 Oath of Druids 4 Force of Will 1 Sylvan Library 1 Sol Ring 1 Time Walk 1 Ancestral Recall 1 Gush 2 Pyroblast 1 Black Lotus 1 Mox Emerald 1 Mox Jet 1 Mox Pearl 1 Mox Ruby 1 Mox Sapphire 1 Ancient Grudge 1 Mindbreak Trap 3 Preordain 3 Mental Misstep 1 Gitaxian Probe 2 Flusterstorm 1 Treasure Cruise 1 Dig Through Time 1 Damping Sphere Inferno Titan is that big of a game
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.") You don't choose a target for Spellbook Vendor's ability at the time it triggers
Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keywords (such as prowess) are triggered abilities and will use "when," "whenever," or "at" in their reminder text
While the rest of the article focuses on the design process, I included these quotes to show my personal appreciation of the games
All cards that refer to the ante mechanic (full list here) All cards that Wizards has removed from constructed formats (full list here) All cards with the Conspiracy card type (full list here) Ancestral Recall First Printed: 1993-AUG-05 Banned: Ancestral Recall was originally banned for poor optics, rather than power level