Notable examples of rare cards with special special illustrations include Dragapult, Iron Hands, Regigigas and Tyranitar
Bitterblossom, however, never had a late-game win condition stapled to it
After all, it was the start of a new generation
to meet and collaborate with different students in an inclusive environment, as that is when the best ideas come together
On Watermelons (Japanese) blog, on their list of old back articles there are these two articles linked that cover dozens of Base-Neo differences between Japanese and English: Daydream Holic Night 1 : Daydream Holic Night Jason(neo1) Daydream Holic Night Neo : Daydream Holic Night 1 Jason has called out many of these errors, and some other English/JP differences dont affect gameplay in this era, but there are quite a few more that are mentioned that would affect actual game mechanics, but havent been called out in this thread (nor are they mentioned in the Compendium)