Akroma, Vision of Ixidor Animus of Predation Ankle Shanker Aragorn, Company Leader Black Widow, Double Agent Bleeding Effect Cairn Wanderer Crystalline Giant Eater of Virtue Glissa Sunslayer Glissa, Herald of Predation Glissa, the Traitor Hidden Blade Indominus Rex, Alpha Kathril, Aspect Warper Lightfoot Rogue Majestic Myriarch Master of Cruelties Nirkana Cutthroat Odric, Blood-Cursed Odric, Lunarch Marshal Onakke Catacomb Pestilent Kathari Rayami, First of the Fallen Rilsa Rael, Kingpin Seifer, Balamb Rival Selective Adaptation Skorpekh Destroyer Soulflayer Super-Adaptoid Thalia and The Gitrog Monster Thunderous Orator Tonberry Triumphant Adventurer Urborg Scavengers Wretched Bonemass Xathrid Slyblade
He's got a little spinal drill, and a backpack that kind of sucks in the things he is mining through some bendy tubes up
Temple of the False God only works in the late game, but there are chances of you obtaining it before you get to the five lands
In Zombie decks with a low curve, Dusk // Dawn can be a powerful way to recur Zombies from the graveyard
Overall, from what I've figured out and have understood is that to make zombie tribal for Stitcher Geralf forget about reanimating , zombie lords and focus on milling yourself for card advantage, answers and for creatures