Two energy for 70 damage is by no means a high number by today's damage standards, and combined with Poison, it's 80-90 damage
If it is banished, you can mulligan your hand, allowing for more consistency to get important cards to your hand
25, 2025 EX3-069 Trial of the Four Great Dragons EX4-058 Ravemon EX4-063 Henry Wong & Shu-Chong EX4-071 Ame-no-Ohabari BT13-089 Ravemon LM-013 Diarbbitmon ACE Note: This is an image of the fixed, post-errata version
Overall, the choice of MVNO largely comes down to which offers better coverage in your area

Ishizu Tearlaments, 3 Sinful Spoils Ishizu Tearlaments, 3 Sinful Spoils Ishizu Kashtira Tearlaments, 3 Adventurer Ishizu Kashtira Tearlaments, 2 Adventurer Ishizu Tearlaments, 2 Ishizu Kashtira Tearlaments, 2 Ishizu Visas Tearlaments, 1 Sinful Spoils Dragonmaid Ishizu Tearlaments, 1 Sinful Spoils Ishizu Visas Tearlaments, 1 Grass Horus Ishizu Tearlaments) 23 Labrynth (14 Labrynth, 9 Unchained Labrynth) 13 Branded (10 Branded, 3 Grass Branded) 11 Purrely (10 Purrely, 1 Shaddoll Purrely) 7 Vanquish Soul (6 Vanquish Soul, 1 Sinful Spoils Vanquish Soul) 6 Adamancipator (3 Grass Superheavy Samurai Ishizu Vernusylph Adamancipator, 2 Vernusylph Adamancipator, 1 Fossil Vernusylph Adamancipator) 6 Salamangreat (4 Salamangreat, 1 Mathmech Salamangreat, 1 Sinful Spoils Salamangreat) 5 Mannadium (4 Scareclaw Mannadium, 1 Kashtira Scareclaw Mannadium) 4 Dragon Link (2 Bystial Dragon Link, 2 Grass Bystial Dragon Link) 4 Magician (3 Supreme King Magician, 1 Sinful Spoils Supreme King Magician) 3 Bystial Thunder Dragon 3 Exosister 3 HERO 3 Mathmech (2 Mathmech, 1 Code Talker Mathmech) 3 Phantom Knights (1 Horus Adventurer Phantom Knights, 1 Sinful Spoils Adventurer Phantom Knights, 1 Mikanko Phantom Knights) 3 Runick 3 Sky Striker 3 Tri-Brigade (1 Horus Spright Tri-Brigade, 1 Scareclaw Tri-Brigade, 1 Spright Tri-Brigade) 3 Unchained 3 Vaylantz (2 Vaylantz, 1 Horus Vaylantz) 2 Chimera (1 Chimera, 1 Superheavy Samurai Horus Chimera) 2 Grass Sinful Spoils Ishizu Thunder Dragon Bystial P.U.N.K
