I havent had the opportunity to try Wheel of Misfortune yet, though it does fit very well into the typical play patterns of aggressive red decks
The thing with this, though, is that you can hold it to play at instant speed, meaning if you're piloting a control or tempo style deck, you can hold up interaction on your opponents' turns
It's not so hard or broken for your opponents to stop, they just need to deal with you one turn at a time
I dont often draft aggresive decks, generally preferring synergy pieces, but for once, I really enjoyed jamming one-mana 1/1s with menace
The Attractions In no particular order, here are the cards we would use as the starting pool for selecting your 10 Attractions from: Credit: Wizards of the Coast Credit: Wizards of the Coast Credit: Wizards of the Coast Credit: Wizards of the Coast Credit: Wizards of the Coast Credit: Wizards of the Coast Credit: Wizards of the Coast Credit: Wizards of the Coast Credit: Wizards of the Coast Credit: Wizards of the Coast Credit: Wizards of the Coast Credit: Wizards of the Coast Credit: Wizards of the Coast Credit: Wizards of the Coast Credit: Wizards of the Coast That wraps up our coverage of Unfinity so next week we will be returning to more standard Magic fare