If we have a card like the Springleaf DrumSpringleaf Drum, Cryptolith RiteCryptolith Rite, or any other tapper, we can make five tokens per turn cycle, because this humble one-mana Aura also allows us to untap the enchanted creature once per turn on our turn
I almost wish I could make room for Doubling Season and Primal Vigor because making a token of something is kind of like doubling it, and if you double your doublers, your doublers double and then things get kind of ridiculous
This immense price wasnt just a one-off either, as a handful of listings reportedly sold for $2,500 +
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Notable Cards: Reprints and $$ Sefris of the Hidden Ways Phantasmal Image Phantom Steed Extract Brain Grave Endeavor Bucknard's Everfull Purse Fellwar Stone Lightning Greaves Wand of Orcus Propaganda 100-card ready-to-play Adventures in the Forgotten Realms (AFR) Commander deck Deck includes 2 traditional foils plus 98 nonfoil cards 1 foil etched Display Commander 10 double-sided tokens plus life tracker and deck box Reduced-plastic packaging Draconic Rage Klauth, Unrivaled Ancient | Illustration by Andrew Mar Commander (1) Creature (26) Anger Atarka, World Render Bogardan Hellkite Chameleon Colossus Chaos Dragon Demanding Dragon Dragonborn Champion Dragonlord's Servant Dragonmaster Outcast Dragonspeaker Shaman Druid of Purification Earth-Cult Elemental Hoard-Smelter Dragon Klauth, Unrivaled Ancient Neverwinter Hydra Opportunistic Dragon Savage Ventmaw Scourge of Valkas Shivan Hellkite Skyline Despot Skyship Stalker Taurean Mauler Terror of Mount Velus Thunderbreak Regent Vengeful Ancestor Wulfgar of Icewind Dale Instant (9) Beast Within Berserker's Frenzy Decree of Savagery Kindred Summons Klauth's Will Magmaquake Return of the Wildspeaker Return to Nature Spit Flame Sorcery (8) Chain Reaction Cultivate Explore Rampant Growth Rile Rishkar's Expertise Shamanic Revelation Wild Endeavor Enchantment (8) Barbarian Class Colossal Majesty Garruk's Uprising Gratuitous Violence Indomitable Might Maddening Hex Outpost Siege Warstorm Surge Artifact (9) Arcane Signet Bag of Tricks Commander's Sphere Component Pouch Dragon's Hoard Gruul Signet Heirloom Blade Sol Ring Sword of Hours Land (39) Cinder Glade Command Tower Crucible of the Spirit Dragon Desert Exotic Orchard Forest x15 Game Trail Gruul Turf Haven of the Spirit Dragon Mossfire Valley Mosswort Bridge Mountain x12 Path of Ancestry Underdark Rift Commander, Theme, and Strategy Theres one thing in particular I want to point out about this deck before anything else: its the first ever red and green Commander precon
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The First Full Art Cards Full art cards where the illustration extends across the entire surface of the card rather than sitting in a bordered window were introduced in the Black & White era