Countermagic : Mystic Snake, Frilled Mystic, Draining Whelk Reanimation : Karmic Guide, Phyrexian Delver, Extraction Specialist Milling : Manic Scribe, Thieves' Guild Enforcer, Sage's Row Denizen Self-Milling : Stitcher's Supplier, Satyr Wayfinder, Balustrade Spy Discard : Burglar Rat, Mesmeric Fiend, Sin Collector Goading : Insufferable Balladeer, Jeering Homunculus, Vengeful Ancestor "Gain Control" effects : Hostage Taker, Agent of Treachery, Gonti, Lord of Luxury Clones : virtually all of them, though a few are decently pricey
If I had 9 cards, and he had 8, then Howling Mine could win the game, if turned off at the last moment
Built to be effective and fun while remaining affordable
Scapeshift, Scapeshift, Scapeshift
Enchantment - Saga Song of Erendil (As this Saga enters and after your draw step, add a lore counter