As such, if you want to build a deck around the mechanic, you ideally want access to cards that repeatedly target something of the opponents turn after turn
This ability scales exponentially
Extra combats and vehicles work well together considering some of the best vehicles have attack triggers, including Smuggler's Copter, Skysovereign, Consul Flagship, and Lumbering Worldwagon
Mythic rares drop a bit more frequently this time around, but aside from that, you're getting what you're used to: 10 commons, 3 uncommons, 1 rare or mythic rare, 1 full-art basic land, and 1 token/ad card
Its not the most exciting captain in the seven seas, but a pirate cant deny the value of Treasure