Not only is he questing for 4 lore, but he effectively doubles the amount of ink you have to spend each turn

Monster 2 DoSolfachord Coolia 3 High King's Gate Sorcerer 1 Astrograph Sorcerer 1 TiSolfachord Beautia 1 Chronograph Sorcerer 2 SolSolfachord Gracia 1 EM Rare Determined Fighter 1 Lightwurm, the High King's 1 LaSolfachord Angelia 1 Supreme King Gate Zero 1 FaSolfachord Fancia 3 ReSolfachord Dreamia 3 DoSolfachord Cutia 1 Supreme King Dragon Darkwurm 1 Trias Hierarchia 1 Dread-Destordor of the Exiled Dragon 3 Diviner of the Herald Magic 1 Foolish Burial 2 Dragon Shrine 3 Solfachord Elegance 3 Winged Dragon 2 Solfachord Harmonia Traps 1 Soul of the Supreme Dragon Extra Deck 1 Supreme King Z-ARC 1 Brave-Eyes Pendulum Dragon 1 Odd-Eyes Vortex Dragon 1 Ku-Squirrel Talc Clearwing Synchro Dragon 1 Baronne de Fleur 1 Odd-Eyes Meteorburst Dragon 1 Odd-Eyes Black Dragon Odd-Eyes Rebellion Exi 1 Odd-Eyes Absolute Dragon 1 Accesscode Talker 1 Miraculous Mage Swordsman 1 Grand Remicode Courier 1 I:P Mascarena 1 GranSolfachord Musecia 1 Locus Magicien 1 Heavymetalfoes Electrumite #King of Games High King Doremichord Deck 97N We also have a separately constructed Doremichord deck on display

For 3 mana and 2 life you get to scry 2 and then draw 2
Trainers Rocket Grunt: Raticate (24), Koffing (26) Rocket Executive: Golbat (36) Rocket Grunt: Arbok (21), Arbok (21), Oddish (23), Gloom (24) Rocket Executive: Arbok (32), Murkrow (32), Vileplume (32) Rocket Executive: Houndour (33), Koffing (33), Houndoom (35)
For the record, I do currently have somewhere in the neighborhood of 160 cards not in binders, so I will be able to move some of my classic (or rarer) cards to one of these binders to make room for the undisplayed ones