This leaves room for 23 other cards slightly more than a quarter of what youll have to choose from
(I originally wanted to say Sephiroth as Atraxa since she's the most popular commander, but it's a reality already) The second is how they handle rarity distribution
The player gets the option to pay when this triggered ability resolves
While is pretty steep for a 5/3 creature, when it enters, its first chapter destroys target creature a foe controls, its second chapter is the your foe loses the game one, which is obviously awesome, and the third chapter draws you two cards and forces all players to lose two life
Alongside his ink cost, Simba has a modest design of equal fours in both strength and willpower, a shift cost of 3 making him cheaper to bring to the table, a lore value of 2 for respectable questing, and his ability to Understand the Balance that allows Simbas controlling player to ready his allies at the end of the turn if Simba himself is in an exerted state by that time