If you have been following the site you will know we have been dabbling with Lorcana and loving it
Rosewater mentions that MTG designers tend to rank mechanics in a spectrum that goes from splash to workhorse, with splash being mechanics that most players recognize as new (and hopefully exciting), while workhorse are mechanics that are more low-key but nevertheless essential for a set to work
As many folks have said in many ways, the perfect is the enemy of the good. Its easy to look at something new and spot its flaws and cast it aside because of them, but if there is a perfect solution for Commander matchmaking, no one has yet discovered it in over twenty years
In fact, this is the one format where having a strong deck (at least one that appears strong on the surface) can work against you
Hopefully youll find the following methodology useful, regardless of how much or little idea you have of what kind of Cube you want to build