(This was the case even before the Master Rules April 1st 2020 Revision.) Play style[edit] Trap Monsters, whether as members of a distinct archetype (such as "Golden Land" Continuous Trap Cards) or simply generic cards (such as "Statue of Anguish Pattern"), form a slow control-based strategy that attempts to maximize card advantage or some form of utility from each Trap Monster Summoned: whether the individual Trap has its own effect on Summon, or another card, such as "Anguish Pattern", generates support advantage and/or removal
It's quite likely you've already seen this card floating around, since this release has been ridiculously leaky, but in case it's brand new to you, I'll unpack it
In the anime, he was always overshadowed by more iconic monsters, such as Dark Magician, the Blue-Eyes White Dragon, or Exodia
The first duel of each series will typically be a tutorial to help you learn new mechanics such as Link Monsters in VRAINS
The conditions are a bit cumbersome, but it's not difficult to activate with a Deck that is good at forming chains, so I think that a good deck can play an active role as a support for deployment