Astrologian's Planisphere Atlantean Cavalry Baxter, Fly in the Ointment Blue Marvel, Adam Brashear Chasm Skulker Clinquant Skymage Construct a Cosmic Cube Erudite Wizard Faerie Vandal Gurgling Anointer Hoofprints of the Stag Iron Man, Armored Avenger Jace's Projection Jace, Arcane Strategist Kang, Temporal Tyrant Kianne, Corrupted Memory Kid Loki Knights of Dol Amroth Knowledge Seeker Lady Octopus, Inspired Inventor Lat-Nam Adept Lorescale Coatl Lyla, Holographic Assistant Madame Masque Merata, Neuron Hacker Nadir Kraken Ominous Seas Oneirophage Roxxon Brutes Shabraz, the Skyshark Shang-Chi and the Ten Rings Stalwarts of Osgiliath Stark's Ingenuity Teferi's Talent Teferi, Temporal Pilgrim The Astonishing Ant-Man The Watcher in the Water Thopter Mechanic Toothy, Imaginary Friend Vodalian Wave-Knight Wizard Class Wolfbat
Straight win in my book
You usually gain mana by playing lands, but you're limited to one per turn - so suddenly being able to generate three mana at no extra cost can speed your game up significantly
Pacifista [Super Pre-release] ST03-012 One Piece Japanese Starter Deck 3: The Seven Warlords of the Sea Keep track of your collection value over time
Counterfeiters often take cards and replace the images without properly adjusting the layout and text