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Immobilizing Shot [DYN154] [Dynasty] Condition:Heavily Played Those creatures gain double strike

SKU: 71013860815

4.8
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Description

Those creatures gain double strike until end of turn

Set: Seventh Edition Type: Creature — Thrull Rarity: Common Cost: {B} Sacrifice Blood Pet: Add {B}

Bartel Runeaxe can't be the target of Aura spells

Set: Starter Commander Decks Type: Creature — Dragon Rarity: Mythic Cost: {3}{R}{R} Flying

When Paralyze enters the battlefield

Immobilizing Shot [DYN154] [Dynasty] Condition:Heavily Played Those creatures gain double strikeSet: Dynasty Finish: Regular Type: Action Subtype: Arrow Attack Rarity: Majestic Class: Ranger Cost: 1 Power: 4 If Immobilizing Shot has an aim counter, it has "When this hits a hero, they can't play more than 1 attack action card and 1 'non attack' action card during their next action phase."

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