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pokemon cards beedrill

pokemon cards beedrill V #161 EXTENDED ART If heads Beedrill - 21/130

SKU: 96445275967

4.1
USD22.84 USD61.84

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Description

It may not look flashy at first, but in slower red decks or ones with mana rocks and ramp, this robot becomes a real threat manager

pokemon cards beedrill V #161 EXTENDED ART If heads Beedrill - 21/130

you just dont have anything to show for it

pokemon cards beedrill V #161 EXTENDED ART If heads Beedrill - 21/130

(If this matters, you must have a very good reason for wanting to pay life.) If the target Equipment can't legally be attached to the target attacking creature when Raubahn's last ability resolves, the Equipment won't move

pokemon cards beedrill V #161 EXTENDED ART If heads Beedrill - 21/130

Time Sieve is a good one here because it lets you play two extra turns

pokemon cards beedrill V #161 EXTENDED ART If heads Beedrill - 21/130

The synergy there is great, but this is hardly playable in most formats, as a 5-color deck with 60 cards may tend to perform worse than 3-color or 2-color decks, which are typically the most common

pokemon cards beedrill V #161 EXTENDED ART If heads Beedrill - 21/130
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