After that tangent which I promise will be relevant as we move forward lets check in with our interaction hierarchy
Izzet This is a guild of geniuses who come up with the most ingenious solutions to the problems at hand
Each opponent exiles until a nonland land is reveal, you cast without paying for them, make three Treasures, then if you cast it from your hand (god, I hope Prosper doesnt exile this at an end step), your next upkeep it all happens again, but this time you make four Treasures
I might not have much of a choice, if my only choice is between giving up card advantage or losing the game in its entirely
Otherwise, this could be a great time to check out a competitive card game that has been exploding since it was released last year, far away from the constant struggle for attention from the larger popular trading card games such as Magic: The Gathering, Pokmon Trading Card Game or most recent contender - Lorcana