Spending one mana to get a powerful creature back from your graveyard to your hand makes Zuko's ConvictionZuko's Conviction playable enough in some decks
This makes them the perfect candidates for being one of Magic: The Gathering's all-time favorite creatures
Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them
This module is an pseudo-extra turn on several occasions, and while it doesn't deal with Gleeful Demolition tokens, it probably gives enough time to get back into the game, but it's not the kind of card that a Control deck would be used instead of a sweeper, so the space it can have is in Ramp , if these exist in the next Standard, as it allows holding the match while helping to look for bombs in the deck, in addition to this archetype managing cast the card before the sixth turn
These are cards that'll keep your hand so full you'd consider bringing in Spellbook