House, President and CEO Legate Lanius, Caesars Ace Thrill-Kill Disciple Heroic Reinforcements Entrapment Maneuver Fervent Charge Survivors Med Kit Luck Bobblehead Charisma Bobblehead Stolen Strategy Most of these cards are not bad at all, but they either do things our deck has better ways of doing or arent doing the things were trying to focus on
Pretty much every deck that has been dominant to date is still powerful, though you dont see them around as frequently with the arrival of Space-Time Smackdown
One worth being excited for, though, is the three-drop Secret Lair crossover with Sega's blue blue, Sonic the Hedgehog
It's so imposing that it essentially gives one of your creatures Menace, a keyword normally reserved by particularly large and menacing demons and dragons and ogres
The Pro Tour is still a week away, so Im still tuning Gearhulk Control