Pyroclasms been around since Ice Age as a way to sweep away lil guys, and its truly an original in the sense that most sets include variations on the theme
Card Name Hand of Vecna Mana Cost Type Legendary Artifact Equipment Rarity Rare rules Text At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.Equip-Pay 1 life for each card in your hand.Equip Set Number 246 Language Italiano Legal Formats Brawl, Commander, Competitive Brawl, Historic, Legacy, Modern, Pioneer, Timeless, Vintage Not Legal Formats Alchemy, Pauper, Standard Rulings (7/23/2021) If you control both Vecna and Hand of Vecna equipped to another creature, you choose which creature to apply the bonus to as the triggered ability resolves
Of all the different ways to contemplate whether or not a thing is a thing in the Magic: The Gathering system that that system does recognise then oh boy howdy, then the system lights up and points at it
If Chandra has dealt 3 or more damage this turn, exile her, the return her to the battlefield transformed under her owner's control
Calamitys Wake Calamity's Wake, from The Brothers War , is a 2-mana graveyard hate instant that locks opponents out of noncreature spells until the end of the turn