A few murmurs of her tenacity and resourcefulness rippled amongst the Circle
More importantly, the creature card has a useful ability in that whenever it attacks or is targeted by an opponents spell, it can deal three damage to each opponent (making it potentially useful in multiplayer formats such as Commander) or exile (essentially remove from the game, in Magic: The Gatherings lingo) the top two cards of the players deck - the player then picks one of those two cards, which they can choose to play until the end of their next turn
Not to mention, Innistrad is a fan favorite plane due to incorporating Werewolves, Zombies, and Vampires which is sure to attract tribal-minded MTG players
Krark, the Thumbless leads to funny, coin-flippy games, at least until you bust out cards like Spark Double and a partner commander like Sakashima of a Thousand Faces to start breaking things
Thats because this three-mana artifact is interesting, but not half as much as the thing it turns into