Some abilities are just sign-posted to be linked with other cards in the set, like with the aforementioned Jim Hawkins, Space Traveler card, and this card is almost definitely built exclusively to get yourself a free Lucky Dime, the seven cost item that no doubt plenty of decks will be building around this set
Her ability to put different kinds of counters on to creatures you control is great, and her ultimate ability to make five 3/3 flying angels isn't too difficult to activate
For non-foil cards, 1 in about 3 Draft Boosters will have a showcase or borderless card (any rarity excluding basic lands) with about 1 in 15 Draft Boosters having that card being a rare or mythic rare
Some cards enchant a creature and add a +1/+1 counter, so these are a good starting point
Being able to cast creature cards from the top of your library is already strong, and you can cheat big creatures into play once per turn, and not just from your hand in a clunky way like Elvish Piper does