I dont think this will define Standard or anything like that, but it should be a very useful weapon to have access to
Then imagine adding in that Craterhoof, Wildspeaker or original Overrun to that elf deck

Vampiric Bloodline Precon | Commander | Wizards of the Coast Commander (1) 1 Strefan, Maurer Progenitor Creatures (35) 1 Anje's Ravager 1 Anowon, the Ruin Sage 1 Blood Artist 1 Bloodline Necromancer 1 Bloodlord of Vaasgoth 1 Bloodsworn Steward 1 Bloodtithe Harvester 1 Bloodtracker 1 Butcher of Malakir 1 Champion of Dusk 1 Cordial Vampire 1 Crimson Honor Guard 1 Crossway Troublemakers 1 Dark Impostor 1 Falkenrath Gorger 1 Falkenrath Noble 1 Indulgent Aristocrat 1 Kamber, the Plunderer 1 Laurine, the Diversion 1 Malakir Bloodwitch 1 Markov Enforcer 1 Midnight Arsonist 1 Necropolis Regent 1 Nirkana Revenant 1 Patron of the Vein 1 Rakish Heir 1 Sanctum Seeker 1 Scion of Opulence 1 Shadowgrange Archfiend 1 Stromkirk Captain 1 Stromkirk Condemned 1 Stromkirk Occultist 1 Timothar, Baron of Bats 1 Vampire Nighthawk 1 Vampiric Dragon Instants (2) 1 Rakdos Charm 1 Urge to Feed Sorceries (12) 1 Ancient Craving 1 Avacyn's Judgment 1 Blasphemous Act 1 Damnable Pact 1 Feed the Swarm 1 Imposing Grandeur 1 Mob Rule 1 Night's Whisper 1 Olivia's Wrath 1 Predators' Hour 1 Sinister Waltz 1 Vandalblast Enchantments (4) 1 Arterial Alchemy 1 Molten Echoes 1 Stensia Masquerade 1 Underworld Connections Boy, we sure have come a long way from Sengir Vampire huh

A unique choice for more traditional artwork
Then exile it.) Emrakul's Messenger One generic, one blue Creature Eldrazi Faerie Rogue 2/1 Devoid (This card has no color.) Flying Whenever you draw your second card each turn, create a 0/1 colorless Eldrazi Spawn creature token with Sacrifice this creature: Add one colorless mana. Estrid's Invocation Two generic, one blue Enchantment You may have Estrid's Invocation enters the battlefield as a copy of an enchantment you control, except it has At the beginning of your upkeep, you may exile this enchantment