And here some more examples from the collection of @fritz
There are plenty of tapped lands that seemingly do more, but the new cycle has one distinct characteristic
Each of these effects is well costed on its own, so even if you can only pick one, 5-7 mana will usually ramp out your commander or another expensive spell, and effectively drawing 3 cards will usually get you to a land drop or something you can play later in the game
Choose a Dragon-focused commander with a clear payoff Start with a commander that does one main thing extremely well, such as cost reduction, token generation, tutoring, combat amplification, or mana generation
Mufasa brings a few new tricks to the game and is the first card to exert, ready, or return cards in the inkwell