This means a complete overhaul of how the games will play out, but were expecting synergy-based decks to still be the way to go, with all of the normal strong Limited card staples still being importantefficient removal, evasion, and difficult-to-answer bombs
Unlike other theft decks, it is really hard to prevent Tergrid from stealing your stuff, as they aren't safe in your hand or on your board, and thanks to other Mill and reanimation effects in Black, they probably aren't safe in your library or graveyard either
Damaged Surfaces Most vintage holo cards have a natural bend to it so don't stress over it
Combining the two makes for a great cast of people to meet, and for some absolutely intense and rewarding games
After reviewing the currently top played cards in Modern, a few trends jump out