Opponents that rely on pure card draw struggle to keep up, while you press ahead
THE VAULTS ARE OPENJourney through the wastes with a 100-card deck introducing 38 never-before-seen Magic cards featuring fan-favorite characters, thematic game mechanics, and art that explores the post-nuclear world of the Fallout series
If this were an instant, it'd probably be great for control decks, but as is there's not really a good place for this and as such, it's unlikely to be a real player
The deck then adds a number of different effects that benefit from Venturing, such as Varis's effect to create tokens, Hama's doubling of room triggers, Cloister gargoyle's buff, etc
Since your creature base mainly comes from sorceries, SAH does nothing for your commander