Hopefully this will help you with your blue enchantment removal woes and make your blue decks better prepared to handle enchantments
There are some more eerie cards that I think are worth including, like Ghostly Dancers, Fear of Sleep Paralysis, and Entity Tracker
While Ethan did the hard work of coming up with the original ideas and general deck structure across a couple months, it was Corey's job to take it home
If heads, this attack does 20 more d Both 127 Porygon Colorless 60 Beam (20) Palkia 128 Porygon2 Colorless 80 Sharpen (30 Palkia 129 Porygon-Z Colorless 140 Buggy Beam (80) Change the type of the next energy that will be generated for your opponent to 1 of the following at random: grass, fire, water, lightning, psychic, fighting, dark, or metal
That's what made Thirst special: unlike Frozen Solid and Dehydration, it tapped the creature RIGHT NOW, taking it out of combat for as long as you're willing to pay a blue mana