If you get bored with Saheeli, you wont be short of options to pivot to and keep this creature sleeved up
They simplify the game and provide a clear introduction without requiring any prior knowledge
This looks fine if you never craft it, and really strong if you do Playing an artifact creature to trigger this is best, because then you can guarantee that the Haste part matters, so you get the most value
Collectors have a fair chance to crack this card by chance, and anyone who wants a guaranteed Ring can easily get it from either type of Bundle
It's very strong in multiplayer since you are more likely to be running at least one opponent with Green ramp and two-drop ramp spells like Rampant Growth and Farseek are getting added to ramp brews in Commander over conventional ramp like Cultivate and Kodama's Reach, so on the turn you have three mana, one player casting a two mana ramp spell with an extra land is pretty likely, and if not, then someone probably cast Explore spells or dropped an Exploration and an extra land or two