Red lets you give all Creatures trample and haste until end of turn, Green lets you put a +1/+1 counter on a Creature, White allows you to give a play five life, Blue makes a player draw a card, and Black resurrects a Creature from its owners graveyard
If you control two Traveling Chocobos, a land or Bird you control entering causes abilities to trigger three times, not four
It's a pretty simple concept that opens up a lot of different lines of play once you start to get the hang of the basics of the game, but at the same time, none of these cards are so overly complex that they're too daunting for beginners like myself
2 Silver foil showcase Scrolls of Middle-earth commons The same as the above slot, except in silver foil
Bramble Familiar should be even better in Golgari decks that feature additional reanimation effects