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Although maybe Magic designers dont party all that hard, as this mechanic has set limits to its boons, which, now that Im saying that, is really the safest way to party after all
Using a something like Diabolic Intent, Grim Tutor, or Demonic Tutor to just pull your meld power out of your deck could put you way ahead of your opponent, provided you have the mana to cast both halves as well
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For example, if you tap Scroll of the Masters to pump it equal to its lore counters, then you can pump your team by that amount