I went through every major selling spot, broke down how each one works, and added tips on pricing, photos, grading, and when to list your cards so you dont leave money on the table
In that way, I find theres a fun puzzle to try to make them work
It turns out that Magic players love casting spells for free, even if free in this case is pay seven mana for an artifact and cross your fingers you overcome the randomness to get what you want. The silver lining, of course, is whatever spell youre copying from your graveyard gets to stay there on the chance youll copy it again, unlike many cards of this ilk that exile the spell following the resolution of the copy trigger, so if you can find a way to finesse only one legal target for the Crucibles trigger (perhaps by ensuring the top two cards of your library are lands with something like Senseis Divining Top), then youll get to copy the same thing over and over
The artwork in Magic is amazing - and you'll see some great examples of it on this post
Several cards pay big if you hit a "natural 20", with the Deck of Many Things being a particularly impressive example, I should know as I lost to it one game