Where this card comes into its own is the ability to activate it from your hand by paying half your life points and the secondary effect of preventing your opponent from activating trap cards for the rest of the turn
Your Main Deck is where the bulk of your cards lie
With 4,000 attack and defense points, this effect makes this Fusion Monster difficult to remove from the field
Its also a Level 5 Synchro Monster, so if you can revive your Accel Synchron or just Summon a second one, youll be able to get Stardust Warrior back on the field in no time at all
excavate cards from the top of your Deck, up to the number of cards your opponent controls, and if you do, add 1 of them to your hand, also, after that, place any remaining cards and 1 card from your hand on the bottom of the Deck in any order