When you have a John Silver in play this is effectively a two Lore location for one ink that also gives one of your characters Resist +1, and is just really annoying passive Lore gain for your opponent to waste time and effort on
Diamond Weapon | Standard | Travis Hall Creatures (29) 4 Chupacabra Echo 4 Diamond Weapon 4 Overlord of the Balemurk 4 Town Greeter 3 Osteomancer Adept 2 Disruptive Stormbrood 2 Haywire Mite 2 Honest Rutstein 2 Lasyd Prowler 2 Summon: Primal Odin Spells (7) 4 Dredger's Insight 3 Broodheart Engine Lands (24) 4 Forest 4 Swamp 4 Llanowar Wastes 4 Underground Mortuary 4 Wastewood Verge 3 Restless Cottage 1 Fountainport Last, but not least, let's take a look at Cloud, Midgar Mercenary
Summons will also be included, combining elements of a Saga and Creature card for the first time, and can be called upon to aid in battle for a few turns - as you'd expect
Sephiroths Intervention Whether Sephiroth's Intervention or Vayne's Treachery is better will depend on if Im right about the formats speed
Pelakka Wurm even had some love in this kind of role one, replacing the super slow Phantom Nishoba