The Dance is a way to drop the best creature from your foe's top of their library

of Forbidden" #336: "Dark Hole" #337: "Raigeki" #348: "Swords of Revealin" #657: "Megamorph" #781: "Brain Control" #784: "Change of Heart" #789: "Pot of Greed" Obtaining cards[edit] Starter Deck[edit] The player's Starter Deck consists of the following 40 cards: [1] Deck #009: "Shadow Specter" x3 #122: "Yamatano Dragon Sc" #137: "Mystery Hand" x3 #182: "Masked Clown" #197: "Mech Mole Zombie" #202: "Air Marmot of Nefa" #207: "Droll Bird" #211: "Kaminarikozou" #393: "Zone Eater" #399: "Swordsman from a F" #410: "Mechanical Spider" #420: "Cyber-Stein" #422: "Jinzo #7" #436: "White Dolphin" #444: "Turu-Purun" x2 #475: "Sinister Serpent" x3 #486: "Boo Koo" #504: "Fungi of the Musk" #506: "Gale Dogra" #516: "Muka Muka" #524: "Star Boy" #527: "Milus Radiant" #548: "Bone Mouse" #549: "Frog The Jam" #563: "Wretched Ghost of" x2 #579: "Abyss Flower" #609: "Bladefly" #611: "Hiro's Shadow Scou" x2 #397: "Leghul" x2 #402: "Monster Eye" Opponent drops[edit] When an opponent is defeated in campaign mode, the player is given a card

The same principle applies if you cast Fractured Realm, except that it would be a 7-mana spell and permanent
S-Force Mystify X LIGHT Link 3 [ CyberseLinkEffect ] ATK 2700 DEF - 2+ monsters, including an "S-Force" monster While your opponent controls a monster in this card's column, they cannot target this card with card effects, nor Special Summon by an activated monster effect
However, the disadvantage is quite painful, so "Strong Hold", which has no restrictions and has high defensive power, should be fine