While there is still a chance for an eleventh hour save here, this is one of the weakest bonus card lineups weve seen in a while

Contents Shivan Dragon/Shivan Dragon Mishra's Factory/Mishra's Factory Necropotence/Necropotence Lim-Dul's Vault/Lim-Dul's Vault Tradewind Rider/Tradewind Rider Smokestack/Smokestack Squee, Goblin Nabob/Squee, Goblin Nabob Lin Sivvi, Defiant Hero/Lin Sivvi, Defiant Hero Wild Mongrel/Wild Mongrel Genesis/Genesis Chrome Mox/Chrome Mox Glimpse of Nature/Glimpse of Nature Lightning Helix/Lightning Helix Bogardan Hellkite/Bogardan Hellkite Ponder/Ponder Heritage Druid/Heritage Druid Bloodbraid Elf/Bloodbraid Elf Sun Titan/Sun Titan Birthing Pod/Birthing Pod Deathrite Shaman/Deathrite Shaman Elspeth, Sun's Champion/Elspeth, Sun's Champion Siege Rhino/Siege Rhino Dragonlord Ojutai/Dragonlord Ojutai Thalia, Heretic Cathar/Thalia, Heretic Cathar Nicol Bolas, God-Pharaoh/Nicol Bolas, God-Pharaoh Arclight Phoenix/Arclight Phoenix Emry, Lurker of the Loch/Emry, Lurker of the Loch Shark Typhoon/Shark Typhoon Elite Spellbinder/Elite Spellbinder Nashi, Moon Sage's Scion Lotus Field/Lotus Field Item ID: 336544712

Mono-color decks are also kinder on the wallet and far easier to upgrade one card at a time as you learn
Youll lose your lands too, thats true, but if youre already winning, you dont need your lands anymore
Viviens Stampede Four generic, two green Sorcery: Each creature you control gains vigilance, trample, and melee until end of turn